VR Survey

Virtual Reality is the future and the next exciting chapter for the survey industry. Geocurve believes VR will transform the way we survey and deliver data.

The joint project between Geocurve and University of Essex is focussed on making hazardous environments safer and easier to evaluate using Virtual Reality (VR) and to accelerate both Geocurve’s and the University’s rates of progress and form themselves as leaders in this sector. Technically this is achieved by converting still images and LiDAR scan data into lifelike 3D objects from data acquired via a survey using LiDAR Scanners, cameras and/or Unmanned Aerial Vehicles, that can enter the hazardous environment and collect data. Everything else is done away from the hazard.

Geocurve have in depth experience of commercially deployed specialist technology and services in the survey and inspection market, and University of Essex have many years’ experience in Virtual Reality and in computer graphics, image processing, game physics, aerial surveillance, ortho-mosaics and 3d terrain production. Combined, these can be developed for services in a range on industries and applications including archaeology, quantity surveying, sea wall mapping, building modelling, hostile environments, crime scene investigation and accident analysis.

Geocurve and Essex University are innovators of virtual reality inside point-cloud derived virtual content and now intend to extend this to augmented reality as well. Combined with cooperative interaction inside these VR and AR environments, the subjective and objective prior art held by the University is considerable. Through the addition of virtual materials into the VR/AR specialist imaged environment an Engineer can quickly construct scenarios e.g. to shore up a collapsed building or hold back flood waters. Engineers on multiple systems can cooperatively experiment with different scenarios in real time to find the best collective solution. There is no risk to them and time in the environment is not critical as it would be in a nuclear facility or a disaster area. Concise records of any decisions and the events leading to them can be documented and used to inform the future.

Virtual Reality (VR) Surveying Benefits:

  • No need to access dangerous or difficult to reach areas to inspect assets or make key decisions.
  • Office based VR inspections allow for more people to have an input without the risk and cost of multiple site visits.
  • VR inspections allow seamless comparisons between different surveys to help understand deterioration and change.
  • Re-visits to assets are free from weather and tide implications at zero H&S risk.
  • Working with ‘University of Essex’ allows for continuous development.